Roll over
(The smaller the better)
The smaller the better
(Starts from 10)
The smaller the better (THAC0 - roll = AC hit)
Roll over
(The smaller
the better)
Roll under
STR
Hit prob Dmg adj Wt Allow Max press Open door Bb/Lg
DEX
Rctn adj Missile atk adj Def adj
CON
HP adj Sys shock Res sur Pois save Regen
INT
# Lang Spell level Lrn spell Spells/level Spell immun
WIS
Mag def adj Bonus spells Spell fail Spell immun
CHA
Max henchmen Loyalty base Rctn adj
Base rate
Light ()
Mod ()
Hvy ()
Svr ()
Jog ()
Run ()
Run ()
Run ()
Paralyzation/
Poison
Rod, Staff,
or Wand
Petrification/
Polymorph
Breath
Weapon
Spells
Modifier Save
AC Adjusted AC Armor type (pieces)
HIT POINTS Wounds
Target's AC 10 9 8 7 6 5 4 3 2 1 0 -1 -2 -3 -4 -5 -6 -7 -8 -9 -10
To Hit #
Weapon #AT Attack adj / Dmg adj THAC0 Damage (SM/L) Range Weight Size Type Speed
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Skeleton
or 1 HD
Zombie Ghoul
or 2 HD
Shadow
or 3-4 HD
Wight
or 5 HD
Ghast Wraith
or 6 HD
Mummy
or 7 HD
Spectre
or 8 HD
Vampire
or 9 HD
Ghost
or 10 HD
Lich
or 11+ HD
Special
1st 2nd 3rd 4th 5th 6th 7th 8th 9th
Non-weapon proficiencies Non-weapon proficiencies Non-weapon proficiencies Weapon proficiencies
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Experience
Coins Gems
Spheres: Major Minor
Item Location Weight
Total weight
Notes
arrow_leftclick to change between edit and play mode
Spells
Spell Level Sp. R V S M Spell Level Sp. R V S M